🌐 KR

Description

Generates Place targets for positioning blocks in standard stacking patterns based on block units and wall geometry.

| Input

Name Type Description
Unit Block Box Unit block geometry to be stacked.
Wall Brep Target wall geometry where blocks will be placed.
Wall Base Plane Base plane for slicing the wall into layers. Generates layers along the Z-axis direction. Default: WorldXY.

| Required Parameter

Name Type Description
Divide Distance Toggle Method for calculating block spacing.
β€’ TRUE: Fixed interval division (Unit width + Horizontal spacing).
β€’ FALSE: Uniform count division (Layer length Γ· (Unit width + Spacing) rounded to integer) (Default).
Horizontal Spacing Number Horizontal spacing between blocks (mm)
Vertical Spacing Number Vertical spacing between blocks (mm)

Name Type Description
Frame Size Number Frame size

| Output

Name Type Description
Place Targets Plane Generated tracing path target planes
Block Count Integer Total number of blocks.
Layer Curves Curve Stacking outline curves for each layer.
Block Wall Plane Resulting wall mesh composed of placed blocks.